3/18/2024 0 Comments Custom loading screen fivem![]() ![]() Also make sure the sizes of each part is precisely accurate. For example the Bottom Left (BL) is named as TR (top right) and the TL (top left) is named as BR (bottom right) and so on. Make sure the paths are also correct! Q: Arghh!! The loading screen is all messed up! Its not correct the parts are displayed wrongly!! Help! I can still see it though.Ī: Make sure the LoadingScreen parts are correct. Irfanview will convert it sucessfully for you. tga and the loading screen is all black! Why is this?Ī: Make sure the. " Well done Sopho and you " - Sopho - QUICK FAQs - Having trouble? You may find your question below before asking Q: I use. Restart (close it and open it) your map and apply the changes again to make the World Editor used to it. Note that the path of it is also displayed.ġ2. Tick " Use Imported File " and select the LoadingScreen.mdx as it. Go to " Scenario " on the toolbar, then go to " Map Loading Screen. Minimize/exit Import manager for the " Monolith Map ". blp TIP: At the end of this Tutorial the zip file will include this specific LoadingScreen.mdx as well! 10. blp custom loading screen saves tons of space so I recommend this.tga won't work if you have this one but only. blp parts to be the custom loading screen. (recommended)ĭownload the specific LoadingScreen.mdx from as this specific one allows. Get it from Monolith! (Exporting it from its Import Manager) If you are using. TIP: At the end of this Tutorial there will be some needed resources for help blp won't work if you have this one but only. tga.Įxport LoadingScreen.mdx from the import manager of Blizzard's " Monolith Map " and put it somewhere which you will use later, this is important or else the custom loading screen won't work!. blp as its much smaller but there are more problems with it. Convert ALL of the parts (make sure they are renamed correctly) to. Now rename the parts: Bottom Left part > LoadingScreenBL Bottom Right part > LoadingScreenBR Top Left part > LoadingScreenTL Top Right part > LoadingScreenTR You can do it after or before imporing them into your map, but I suggest renaming them now. Once you've done that, you should have 4 parts of the loading screen image. TIP: Crop the images slowly by hand with a good and easy to use paint program. (like dividing a piece of cake into 4) NOW FOLLOW CAREFULLY THIS PART - Bottom left and bottom right sliced parts of the image MUST be 512 x 256 pixles and Top left and Top Right parts MUST be 512 x 512 pixles. Slice the 1024 x 768 image for your custom loading scren into 4 parts. (I highly suggest Irfanview as I will be using Irfanview for the whole of this Tutorial ) If you have problems doing this, try resizing with a easier paint program. ![]() You need a 1024 x 768 pixles image or a reasonable size as your custom loading screen. Some good skills with image programs - WORKING - 1. Warcraft III: The Frozen Throne Some skills with the import manager. GENERAL -Ĭonfident Pro: 5-10mins Recommended/Needed Tools Paint Shop Pro Photoshop CS Serif Photoplus - The GIMP Irfanview TIP: Try to always stay updated on these image programs! REQUIRED As I work along in this tutorial, I guarantee you will be satsifed with the results. ![]() If you don't beleive me, I have seen other maps with custom loading screens and even once my map had it too. In this tutorial, I will explain to you all, how to do it. Its possible, yes a custom loading screen can be added into your maps to improve its appearences. ![]()
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